Ballistic Platforming 101, Reverse-Engineering Shotgun Cop Man's Recoil-to-Velocity Conversion System

    Game Cover 2.5D Action Brawler "Shotgun Cop Man" by Victor Agren (My Friend Pedro) Coming 2025 to PC/Switch Play as an elite agent storming Hell to arrest Satan in this recoil-driven platformer. Over 150 handcrafted stages await with Steam Workshop support. Demo now available on Steam. Screen Shoot

    Hell's Reckoning

    Wield shotgun blasts as propulsion boosters to navigate lava-filled chasms. Each shot rewrites your trajectory - wall-run with controlled bursts, air-strafe using explosive rounds.

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    Key Features:

    • Ballistic Momentum System Calculate ricochet angles mid-air while managing shell capacity
    • Procedural Inferno Dynamic demon spawn patterns ensure no two retries feel identical
    • Modding Hellgrounds Create custom bosses using node-based event editor (Steam Workshop integrated)

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