Ballistic Platforming 101, Reverse-Engineering Shotgun Cop Man's Recoil-to-Velocity Conversion System
2.5D Action Brawler "Shotgun Cop Man" by Victor Agren (My Friend Pedro) Coming 2025 to PC/Switch
Play as an elite agent storming Hell to arrest Satan in this recoil-driven platformer. Over 150 handcrafted stages await with Steam Workshop support. Demo now available on Steam.
Hell's Reckoning
Wield shotgun blasts as propulsion boosters to navigate lava-filled chasms. Each shot rewrites your trajectory - wall-run with controlled bursts, air-strafe using explosive rounds.
Key Features:
- Ballistic Momentum System Calculate ricochet angles mid-air while managing shell capacity
- Procedural Inferno Dynamic demon spawn patterns ensure no two retries feel identical
- Modding Hellgrounds Create custom bosses using node-based event editor (Steam Workshop integrated)